Esports is becoming a major trend in the education industry. IT is often involved in its development due to esports’ technical nature. Info-Tech’s approach to the...
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This research supports IT and its involvement in an esports program for education at a school, college, or university.
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Several new consumer services were announced at the Apple Event on March 25, 2019. How will you approach these offerings on corporate-owned Apple devices?
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Google Stadia is mainstreaming the “everything-as-a-service” model already familiar to many consumers and businesses. As such, it is a frontal assault on one of the last...
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